Dominion Seaside

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Dominion Seaside 6,4/10 5352 reviews
  • 1.: Embargo, Haven, Lighthouse, Native Village, Pearl Diver 2.: Ambassador, Fishing Village, Lookout, Smugglers, Warehouse 3.: Caravan, Cutpurse, Island, Navigator, Pirate Ship, Salvager, Sea Hag, Treasure Map 4.: Bazaar, Explorer, Ghost Ship, Merc.
  • Dominion Energy operates in 16 states across the U.S., offering clean, safe, reliable, and affordable energy to more than 7 million customers.
  • House is close to the airport (10.1km) & Dominion Beach Provincial park. Great ocean view and nice outdoor space in a quiet neighborhood. Our place is good for couples, solo adventurers, business travellers, and families (with kids). Large patio with fire pit and wood.
  • Seaside is the 2nd expansion for Dominion. It adds 26 new Kingdom cards to Dominion. Its central theme is your next turn; there are cards that do something this turn and next, cards that set up your next turn, and other ways to step outside of the bounds of a normal turn. All you ask is a tall ship and a star to steer her.

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Dominion: Alchemy

Review

Dominion: Alchemy

  • Type: Deck Building
  • Players: 2-6 Players
  • Length:< 30 minutes
  • Status: Available Now
  • MSRP: $29.95
  • Stock #: RIO418
  • UPC: 655132004183
  • Designer: Donald X. Vaccarino
Seaside

Alchemy is the 3rd expansion Dominion. It adds new Kingdom cards to Dominion and as it is an expansion, you will need Dominion, or Dominion: Intrigue to play the game.

There are strange things going on in your basement laboratories. They keep calling up for more barrels of quicksilver, or bits of your hair. Well it’s all in the name of progress. They’re looking for a way to turn lead into gold, or at least into something better than lead. That lead had just been too good of a bargain to pass up; you didn’t think, where will I put all this lead, what am I going to do with this lead anyway. Well that will all be sorted out. They’re also looking for a universal solvent. If they manage that one, you will take whatever they use to hold it in and build a castle out of it. A castle that can’t be dissolved! Now that’s progress.

Dominion

  • Type: Deck Building
  • Players: 2-4 Players
  • Length:< 30 minutes

Dominion: Intrigue

  • Type: Deck Building
  • Players: 2-6 Players
  • Length:< 30 minutes

Dominion: Seaside

  • Type: Deck Building
  • Players: 2-6 Players
  • Length:< 30 minutes

Dominion: Cornucopia & Guilds

  • Type: Deck Building
  • Players: 2-6 Players
  • Length:< 30 minutes

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Dominion Board Game Review

All you ask is a tall ship and a star to steer her by. And someone who knows how to steer ships using stars. You finally got some of those rivers you'd wanted, and they led to the sea. These are dangerous, pirate-infested waters, and you cautiously send rat-infested ships across them, to establish lucrative trade at far-off merchant-infested ports. First, you will take over some islands, as a foothold. The natives seem friendly enough, crying their peace cries, and giving you spears and poison darts before you are even close enough to accept them properly. When you finally reach those ports you will conquer them, and from there you will look for more rivers. One day, all the rivers will be yours.

Dominion Seaside Cards

Dominion: Seaside is an expansion to both Dominion and Dominion: Intrigue. As such, it does not contain material for a complete game. Specifically, it does not include the basic Treasure, Victory, Curse, or Trash cards. Thus, you will need either the base game or Intrigue to play with this expansion, and you will need to have experience playing Dominion with either of the first two games. It is designed to work with either or both of these sets, and any future expansions that may be published.